Difference between revisions of "TwinWorld"
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==Nature== | ==Nature== | ||
− | + | ===Inverted Earth=== | |
− | + | What if Faierie is like an inverted earth, with light and air in the center, fading off through plants into soil, stone, and eventually frozen (or molten?) bedrock? The nearer the center, the more changeable and fluctuating the landscape; the furthur out, the more lifeless and permenant. [[User:Ziggy|Ziggy]] | |
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===Oswlads CARZY IDEAS!=== | ===Oswlads CARZY IDEAS!=== | ||
+ | I like the idea of a vertical world. The center could be air (or earth for the inversion). We could also do a progression across the elements from inside to outside, or vice-versa. On a smaller scale, this would mesh with the Porous Planet model proposed below, with the Sky Vines method providing the related inversion. I like the idea of combining both together actually. [[User:Ziggy|Ziggy]] 18:21, 11 April 2008 (UTC) | ||
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+ | ====Sky Vines==== | ||
immagine a cloud that is large and puffy | immagine a cloud that is large and puffy | ||
now immagine that ivy are growing out of it and enagnled both around and through the cloud as if the cloud was only simi-permiable | now immagine that ivy are growing out of it and enagnled both around and through the cloud as if the cloud was only simi-permiable | ||
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[[Image:Cloud tree city.jpg]] | [[Image:Cloud tree city.jpg]] | ||
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+ | ====Porous Planet==== | ||
as you apporch the center of Faierie the gravity decreases untill the very center is Zero-G. now take the plannet and scoop out the gooey center. punch some holes all the way through from one side to the other. and throw in a bunch of caves. | as you apporch the center of Faierie the gravity decreases untill the very center is Zero-G. now take the plannet and scoop out the gooey center. punch some holes all the way through from one side to the other. and throw in a bunch of caves. | ||
so if you were so unfortunate as to be in the very center of the plannet you could look out it maybe 10, 1000 places where you could see the sky. every where else looks like earth and rock that has been shoot at by a racoon with a shotgun. these scattered holes lead to endless (and I mean tottaly endless) caverns that stretch all the way to the serfice. just think for a second how much surfice area is on a plannet.... but now you have the entire volume to walk through. in theory you could jump down one of the long holes on the surfice and go mostly to the other side before you run out of momentum (air friction does slow you down). that is assuming you don't get caught by the giant spiders and other horbile creatures. I think the House Prime should have an outlet somehwere near the center so our heros don't have to make the horendious, 99.9% fatal drop. | so if you were so unfortunate as to be in the very center of the plannet you could look out it maybe 10, 1000 places where you could see the sky. every where else looks like earth and rock that has been shoot at by a racoon with a shotgun. these scattered holes lead to endless (and I mean tottaly endless) caverns that stretch all the way to the serfice. just think for a second how much surfice area is on a plannet.... but now you have the entire volume to walk through. in theory you could jump down one of the long holes on the surfice and go mostly to the other side before you run out of momentum (air friction does slow you down). that is assuming you don't get caught by the giant spiders and other horbile creatures. I think the House Prime should have an outlet somehwere near the center so our heros don't have to make the horendious, 99.9% fatal drop. | ||
[[Image:Faierie caves.jpg]] | [[Image:Faierie caves.jpg]] | ||
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+ | ==Regions== | ||
+ | Faierie can be classified into several regions. The exact locations of these regions, and their relation to eachother, appears to be rather fluid, especially those regions inhabited by many of the Fay. Humans tend to solidify the landscape around them, though many of the changelings have grown as much innured to the fluctuating nature of Faierie as the Fay are. The only solid locations of reference (for humans at least) are the few human cities. | ||
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+ | ===Enchanted Forest=== | ||
+ | The largest congregation of Fay, the vegitation exceeds even the most prolific rainforests. Fayrie dust fills the air, and glittering motes drift from the borders into far off regions. The earth beneath breathes with tunnels and deep caverns, shot through with massive roots and colonies of fungus. | ||
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+ | ===Desolate Mountain=== | ||
+ | The largest population of humans, it has never been inhabited by the Fay. Though water is in good supply from the many storms which rage around its peak, food must be brought in from other regions. | ||
+ | |||
+ | ===Three Seas=== | ||
+ | A set of three large bodies of water, all flowing into eachother. The directions of the flows change from time to time as their locations drift across the land. [[The House]] Prime is located on a tributary of one of these seas. | ||
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[[category:Locations]] | [[category:Locations]] |
Revision as of 18:21, 11 April 2008
The info here is in a state of flux, everything can be changed! |
The land of the Fay, where illusion and enchantment are common, and nothing is exactly what it seems. pronounced "fay-ee-ree".
Contents
Nature
Inverted Earth
What if Faierie is like an inverted earth, with light and air in the center, fading off through plants into soil, stone, and eventually frozen (or molten?) bedrock? The nearer the center, the more changeable and fluctuating the landscape; the furthur out, the more lifeless and permenant. Ziggy
Oswlads CARZY IDEAS!
I like the idea of a vertical world. The center could be air (or earth for the inversion). We could also do a progression across the elements from inside to outside, or vice-versa. On a smaller scale, this would mesh with the Porous Planet model proposed below, with the Sky Vines method providing the related inversion. I like the idea of combining both together actually. Ziggy 18:21, 11 April 2008 (UTC)
Sky Vines
immagine a cloud that is large and puffy now immagine that ivy are growing out of it and enagnled both around and through the cloud as if the cloud was only simi-permiable now immagine that these vines have grown down and have caught in a collosal tree and a normal forest that surrounds it. now immagine a strand of ivy that is only half way down ending it a large sphere with a door in it. now immagine thousands of these scattered throughout the hanging forest between the land and the sky. That's my idea for a city
Porous Planet
as you apporch the center of Faierie the gravity decreases untill the very center is Zero-G. now take the plannet and scoop out the gooey center. punch some holes all the way through from one side to the other. and throw in a bunch of caves.
so if you were so unfortunate as to be in the very center of the plannet you could look out it maybe 10, 1000 places where you could see the sky. every where else looks like earth and rock that has been shoot at by a racoon with a shotgun. these scattered holes lead to endless (and I mean tottaly endless) caverns that stretch all the way to the serfice. just think for a second how much surfice area is on a plannet.... but now you have the entire volume to walk through. in theory you could jump down one of the long holes on the surfice and go mostly to the other side before you run out of momentum (air friction does slow you down). that is assuming you don't get caught by the giant spiders and other horbile creatures. I think the House Prime should have an outlet somehwere near the center so our heros don't have to make the horendious, 99.9% fatal drop. File:Faierie caves.jpg
Regions
Faierie can be classified into several regions. The exact locations of these regions, and their relation to eachother, appears to be rather fluid, especially those regions inhabited by many of the Fay. Humans tend to solidify the landscape around them, though many of the changelings have grown as much innured to the fluctuating nature of Faierie as the Fay are. The only solid locations of reference (for humans at least) are the few human cities.
Enchanted Forest
The largest congregation of Fay, the vegitation exceeds even the most prolific rainforests. Fayrie dust fills the air, and glittering motes drift from the borders into far off regions. The earth beneath breathes with tunnels and deep caverns, shot through with massive roots and colonies of fungus.
Desolate Mountain
The largest population of humans, it has never been inhabited by the Fay. Though water is in good supply from the many storms which rage around its peak, food must be brought in from other regions.
Three Seas
A set of three large bodies of water, all flowing into eachother. The directions of the flows change from time to time as their locations drift across the land. The House Prime is located on a tributary of one of these seas.