Difference between revisions of "The Fayrie"

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==Summary==
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The Fayrie live in [[Faierie]] (primarily the upper portion), a land of enchantment, illusion, and general all-around magic.  They are themselves fundamentally creatures of magic, and can be in turns mischievous, helpful, and obscure.  They are feminine, and the gender mirror of [[The Zarth]] (See: [[Fay-Zarth Relations]] for how they interact).
  
===questions===
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==Nature==
:See the below on atmosphere.  There could conceviably be "farmers" in such a world, but I doubt anyone from around here would identify them as such.  As for technology and weaponry, it seems that though the broad terms could be used for the idea of tools at the fay's disposal, the concepts of technological development, pitched combat, and fuels would be foreign to the Fay.  I think they should have a much more sylvan feel, creatures of the woodlands, jungles, depths, and caves. Mysterious, elusive, and nearly incomprehensible. [[User:Ziggy|Ziggy]] 22:33, 8 April 2008 (UTC)
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The fayrie are very effeminate, from giddy and girly to austere and graceful. However these words rarely apply "badass" "violent" "reckless" "Loud" etc.
  
===facts===
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Other facts:
*Fay use magic intrinsically without training much like a sorcerer from D&D
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*Fay shed and consume [[Life dust|life dust]], and use it for [[magic]] intrinsically without training much like a sorcerer from D&D
*Fay can not be killed but do die eventually; their lifespan can last from a few hours to hundreds (thousands?) of years
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*Fay can not be easily killed but do die eventually; their lifespan can last from a few hours to hundreds (thousands?) of years.
*Fay shed and consume fay dust
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*Fay are weak to conductive materials (especially gold and silver), making most human technology dangerous. the details of what metal does to them are fuzzy... and possibly should be left as such.
*Fay are weak to conductive metals
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===Atmosphere===
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I'm thinking of giving the Fay a Norse flavor. This fits with the Great Tree as Yggdrasil. It also fits with our own ancestry, which is Norwegian through our mother's mother.
From the discussion so far it seems like we've been talking about what I'm calling "Fairy", a world much like our own (forests, farmers, ranchers, etc) but perhaps it has people with wings and different looking plants.  However, the Faierie that I'd like to shoot for is a much wilder and stranger place than the discussion up to this point seems to be indicating.  Kind of like this.
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[[Image:WorldsExample.png]]
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===The Fay, Changelings, and adventure===
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Luke and I (Paul) talked about this idea.  The principle is that the Fay are rather like regional spirits.  They have their place in Faierie, and they have no desire to venture out of it.  However, they do appreciate the fruits of other regions, so they employ humans (changelings) to fetch things for them, and do errands.  The Fay could also have unique perspectives on what the "surface" and "sky" of Faierie is.  The trolls of the depths might consider the surface to be the [[Adamant]] at the center of their world. Anything above it is just too insubstantial to support life.  Their sky is miles of rock, soil, and tunnels.  The sylph, on the other hand, inhabit the upper reaches of the sky.  The solid-clouds are their ground, the surface of their world.  Their sky is the stars, and the [[outer fire]].  The Sylvan Fay would consider the woods to be the surface, below there is no light, and above there is too little vegetation.  Their sky would consist of the sky-vines and the clouds.  For each Fay, a different place is "home" and they have no need for exploration or adventure.  This is what makes the HOZZ brothers so unusual.  They have the abilities of the Fay, but are not content with their home, and seek to wander, explore, and learn about the different places in Faierie.
  
However, I'm willing to come to middle ground if that's too strange. It just seems that the Fay should be a bit more insane than we seem to be giving them credit for.
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===Gender Roles===
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The males are rare, dispassionate, and itinerate. They have relatively little magic power. Because of their steadier minds they are valued as advisers. Often they will be used as diplomats to the Zarth. The males chief role is to fertilize the flowers from which new fay are born.--[[User:Hugh|Hugh]] 00:57, 21 February 2009 (UTC)
  
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===Reproduction===
  
HAHA hey im all for that too, i like the idea of having a world that is bound together by strangness instead of rules. why dont you and luke take the discution above and at least put a few basics in stone so we have something to launch from.--[[User:Zack|Zack]] 19:56, 9 April 2008 (UTC)
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I think that Fay should have two genders. To reproduce the females plant a flower and the male fertilizes it. Upon maturity the flower blooms to reveal an infant fay. The flowers take a long time to mature which limits the rate of reproduction. One male may fertilize many flowers. --[[User:Hugh|Hugh]] 00:57, 21 February 2009 (UTC)
 
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===effeminate===
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The fayrie are very effeminate, from giddy and girly to austere and graceful. However these words rarely apply "badass" "violent" "reckless" "Loud" etc.
+
  
===Metal===
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==Strata==
Fay are weak to conductive materials (especially gold and silver), making most human technology dangerous. the details of what metal does to them are fuzzy... and possibly should be left as such.
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[[Image:Sketchy_Fairy.jpg|thumb]]
  
==ranting==
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The Fayre are roughly arraigned in strata from the surface of the Twin World to the Outer Fire. Generally speaking, although not universally, The different species of Fay are larger and live longer near the surface and are smaller and live shorter near the fringe. Thus you may have sylvan Elves that walk on the ground, Pixies and Fairies of diminutive nature traipsing between the skylines, and civilizations of tiny wisps near the sky's end(think Horton hears a Whoo).
  
The Fay live in [[Faierie]], a land of enchantment, illusion, and general all-around magic.  They are themselves fundamentally creatures of magic, and can be in turns mischievous, helpful, and obscure.
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==Conflict==
  
are the fay immortal? can they die at all? can they only die of natural causes.... or even only die of natural ones? OOoo, it could be like an inverse of elves, they live so long and they cannot die in anyway except by their age! that would be funky!
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I'm not quite sure where to put this. But we realize that if the [[The_Zarth|Zarth]] have a dispute they resolved it with physical force or mental superiority. On a large scale this is War, on a small scale its duels and contests. The question remains how Fay resolve conflict. I suspect that on a small scale they use social means like meetings, diplomacy, manipulation, votes, and the like. But how and what are large scale Fay disputes? Do they even have any? If not why are there [[Livewood]] masters? What if Livewood combat was much like Tia-Chi, where its as much of an art and a dance as is a form of martial prowess. And if so, why would anyone practice that? [[User:Oswald|Oswald]]
  
 
See also: [[:Category:Fayrie]]
 
See also: [[:Category:Fayrie]]
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[[Category:Characters]]

Latest revision as of 18:14, 14 November 2017

The info here is in a state of flux, everything can be changed!

The Fayrie live in Faierie (primarily the upper portion), a land of enchantment, illusion, and general all-around magic. They are themselves fundamentally creatures of magic, and can be in turns mischievous, helpful, and obscure. They are feminine, and the gender mirror of The Zarth (See: Fay-Zarth Relations for how they interact).

Nature

The fayrie are very effeminate, from giddy and girly to austere and graceful. However these words rarely apply "badass" "violent" "reckless" "Loud" etc.

Other facts:

  • Fay shed and consume life dust, and use it for magic intrinsically without training much like a sorcerer from D&D
  • Fay can not be easily killed but do die eventually; their lifespan can last from a few hours to hundreds (thousands?) of years.
  • Fay are weak to conductive materials (especially gold and silver), making most human technology dangerous. the details of what metal does to them are fuzzy... and possibly should be left as such.

I'm thinking of giving the Fay a Norse flavor. This fits with the Great Tree as Yggdrasil. It also fits with our own ancestry, which is Norwegian through our mother's mother.

The Fay, Changelings, and adventure

Luke and I (Paul) talked about this idea. The principle is that the Fay are rather like regional spirits. They have their place in Faierie, and they have no desire to venture out of it. However, they do appreciate the fruits of other regions, so they employ humans (changelings) to fetch things for them, and do errands. The Fay could also have unique perspectives on what the "surface" and "sky" of Faierie is. The trolls of the depths might consider the surface to be the Adamant at the center of their world. Anything above it is just too insubstantial to support life. Their sky is miles of rock, soil, and tunnels. The sylph, on the other hand, inhabit the upper reaches of the sky. The solid-clouds are their ground, the surface of their world. Their sky is the stars, and the outer fire. The Sylvan Fay would consider the woods to be the surface, below there is no light, and above there is too little vegetation. Their sky would consist of the sky-vines and the clouds. For each Fay, a different place is "home" and they have no need for exploration or adventure. This is what makes the HOZZ brothers so unusual. They have the abilities of the Fay, but are not content with their home, and seek to wander, explore, and learn about the different places in Faierie.

Gender Roles

The males are rare, dispassionate, and itinerate. They have relatively little magic power. Because of their steadier minds they are valued as advisers. Often they will be used as diplomats to the Zarth. The males chief role is to fertilize the flowers from which new fay are born.--Hugh 00:57, 21 February 2009 (UTC)

Reproduction

I think that Fay should have two genders. To reproduce the females plant a flower and the male fertilizes it. Upon maturity the flower blooms to reveal an infant fay. The flowers take a long time to mature which limits the rate of reproduction. One male may fertilize many flowers. --Hugh 00:57, 21 February 2009 (UTC)

Strata

Sketchy Fairy.jpg

The Fayre are roughly arraigned in strata from the surface of the Twin World to the Outer Fire. Generally speaking, although not universally, The different species of Fay are larger and live longer near the surface and are smaller and live shorter near the fringe. Thus you may have sylvan Elves that walk on the ground, Pixies and Fairies of diminutive nature traipsing between the skylines, and civilizations of tiny wisps near the sky's end(think Horton hears a Whoo).

Conflict

I'm not quite sure where to put this. But we realize that if the Zarth have a dispute they resolved it with physical force or mental superiority. On a large scale this is War, on a small scale its duels and contests. The question remains how Fay resolve conflict. I suspect that on a small scale they use social means like meetings, diplomacy, manipulation, votes, and the like. But how and what are large scale Fay disputes? Do they even have any? If not why are there Livewood masters? What if Livewood combat was much like Tia-Chi, where its as much of an art and a dance as is a form of martial prowess. And if so, why would anyone practice that? Oswald

See also: Category:Fayrie