Difference between revisions of "Graphics"

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(moved from mechanics of a graphic novel page)
 
(best current ideas)
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==Models==
 
==Models==
nothing to say
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Still planning on making models of characters and settings.
  
 
==Texturing==
 
==Texturing==
nothing to say
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Probably mono-color textures, perhaps with bump maps.
  
 
==Rigging==
 
==Rigging==
Last I heard, Paul got a rig that didn't have posable fingers? I'm pretty sure we need posable fingers. I'd like to be able to make people point to things.
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We should settle on a standard "human" rig to use. Something that is easy to pose fingers, feet, eyes, facial expressions, etc.
:Yeah, it doesn't have fingers right now, but I have another one that does have fingers, so it wouldn't be impossible to transfer. Speaking of fingers though, do we want all the humans to have three fingers instead of four, in order to make it more cartoony and easy to use?  Calvin and Hobbes does this. [[User:Ziggy|Ziggy]] 18:32, 12 February 2009 (UTC)
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Speaking of fingers though, do we want all the humans to have three fingers instead of four, in order to make it more cartoony and easy to use?  Calvin and Hobbes does this. [[User:Ziggy|Ziggy]] 18:32, 12 February 2009 (UTC)
  
 
==Lighting/camera==
 
==Lighting/camera==
 
The more I look into it, the more I realize that this is really an art form. I really need to find some books and stuff about this. What I'm talking about is the difference between any picture I take of nature and any picture some of my photography friends take of nature.
 
The more I look into it, the more I realize that this is really an art form. I really need to find some books and stuff about this. What I'm talking about is the difference between any picture I take of nature and any picture some of my photography friends take of nature.
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At this point, Ambient Occlusion with a single scene key light works well.
  
 
==Post production==
 
==Post production==
Paul! I still need those filter settings. [[User:Oswald|Oswald]]
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I'd like to render out frames and then compose them all in a non-image format. Something that will support text and text bubbles, and meta information. Each "page" or "scene" will have one or more images, and the text will be seperate, to allow easy searching.

Revision as of 23:35, 8 April 2011

Models

Still planning on making models of characters and settings.

Texturing

Probably mono-color textures, perhaps with bump maps.

Rigging

We should settle on a standard "human" rig to use. Something that is easy to pose fingers, feet, eyes, facial expressions, etc.

Speaking of fingers though, do we want all the humans to have three fingers instead of four, in order to make it more cartoony and easy to use? Calvin and Hobbes does this. Ziggy 18:32, 12 February 2009 (UTC)

Lighting/camera

The more I look into it, the more I realize that this is really an art form. I really need to find some books and stuff about this. What I'm talking about is the difference between any picture I take of nature and any picture some of my photography friends take of nature.

At this point, Ambient Occlusion with a single scene key light works well.

Post production

I'd like to render out frames and then compose them all in a non-image format. Something that will support text and text bubbles, and meta information. Each "page" or "scene" will have one or more images, and the text will be seperate, to allow easy searching.